UNLEASHING A MONSTER AT IDFA
“It is true, we shall be monsters, cut off from all the world; but on that account we shall be more attached to one another.” ― Mary Shelley, Frankenstein
Marking the 200th anniversary of the publication of Mary Shelley’s seminal work, Frankenstein AI: a monster made by many reimagines the Frankenstein narrative, recasting Shelley's creature as a naive, emotionally aware, and highly intelligent “life form” - an artificial intelligence.
A multi-year research project, Frankenstein AI challenges commonly dystopian narratives around artificial intelligence, and seeks to provoke and broaden conversation around the trajectory of this rapidly emerging technology.
Beginning with the Sundance Film Festival this past January and over the course of next two years, we’ll invite the public into our process as collaborators through an evolving series of activations and experiences both online and off, that will traverse immersive theatre, browser-based interactions, community design, and other performative and experiential media.
Developed and produced in collaboration with the Columbia University School of the Arts’ Digital Storytelling Lab, Frankenstein AI: a monster made by many is a creative system– a network of projects around a central narrative – designed to provoke exploration around possible shared futures for artificial intelligence.
The next iteration of the project entitled, A Dinner with Frankenstein AI will have its world premiere at the International Documentary Film Festival Amsterdam (IDFA) in November.
Co-commissioned by the National Theatre Story Studio and the International Documentary Film Festival Amsterdam (IDFA), A Dinner with Frankenstein AI invites audiences to an intimate dinner party thrown by an AI.
Included in the Humanoid Cookbook program, the piece will be in competition for IDFA's Immersive Non-Fiction Prize.
AI + FOOD
We’re excited to announce the Dinner with Frankenstein AI challenge. Teams from around the world are designing and staging immersive dinner parties that mix storytelling, conversation, food and AI. For more details please visit the following…
Part I – Project Overview
Part II – Dinner with Frankenstein AI Challenge Design Brief
Part III – Plug & Play Dinner Party Template
Part IV - An Example of a Dinner Party Staged by a Challenge Participant
Center the needs of humanity within the larger conversation around AI
Frankenstein AI is meant to provoke conversation and exploration around AI, allowing us to build an algorithm powered by emotional data. To do that, we’ll bring together diverse groups to surface stories and provoke discussion around what it means to be human.
Work to combat algorithmic bias, one conversation at a time.
Algorithmic bias is a wicked challenge, and a very pressing one. The “empathic conversations” at the heart of the Frankenstein AI experience represent a significant building block within our inclusive design methodology. We believe this process has the potential to help us identify new ways of fighting bias at the intersection of machine intelligence and human emotion.
Celebrating Mary Shelley's Work
The experimentation driving Frankenstein AI extends far beyond a theatrical experience. Throughout 2018 we’ll be bringing together play, story, and code to explore themes drawn from the pages of Shelley’s novel, and all still very much relevant today.
We’re in the process of rolling out a few different opportunities to get involved with the project directly. If you’re interested in participating, please sign up for our mailing list.
If you have a specific opportunity in mind, feel free to contact us at: hello [at] digitalstorytellinglab.com
Traveling the world
Frankenstein AI is touring the world in 2018 and 2019. If you're interested in bringing the project to your festival, event, conference and/or university please drop us a line.
What people are saying
A.I. as Auteur: Interactive ‘Frankenstein’ Experience Shows How Artificial Intelligence Could Be Storytelling’s Future
"The projects in this year’s New Frontier section at the Sundance Film Festival ranged from the latest cutting-edge virtual reality to decidedly low-tech dance and theater performances. The most thought-provoking of these pieces incorporated media forms across the technological spectrum to explore the leading scientific development and debate of the day: the ascendance of artificial intelligence (A.I.).
As economists and social scientists debate the ramifications of A.I. on their respective disciplines, artists, unsurprisingly, are feeling compelled to do the same. Accordingly, the pieces at Sundance chose not to question issues like the future of work but rather cut to the philosophical core of the matter: in the era of AI, what does it mean to be human? As a recent Medium piece asked, riffing on critical theorist Walter Benjamin: What is the work of art in the age of algorithmic reproduction?...
...Perhaps the most ambitious piece at New Frontier, A.I. or otherwise, was the multifaceted transmedia work “Frankenstein AI: A Monster Made by Many” by Rachel Ginsberg, Nick Fortugno and Lance Weiler. Billed as a “participatory installation and performance,” the total experience, which will tour this fall, spanned over two hours and involved elements of theater, dance, collaborative storytelling, philosophy, Mary Shelley and, of course, artificial intelligence."
The 8 weirdest things on-screen at Sundance 2018
“Frankenstein AI: A Monster Made by Many intelligently updates Mary Shelley’s tale based on modern fears about artificial intelligence. The main installation was one of my favorite parts of Sundance’s New Frontier lineup; it culminates in a large, glowing screen — the titular monster — asking AI-generated questions to audience members, then using their responses to evolve. (One of my session’s: “Why do humans like having sex, even though they can see in color?”) But a one-time performance also added a live dancer (Jacinda Ratcliffe) who worked in tandem with the machine. Her movements were choreographed beforehand, and whenever the AI analyzed a set of answers, it would formulate a “mood” that affected her dance, delivering the information via earpiece. I still have no idea how intelligent or monstrous the AI actually is, and how much it’s just a device for heightening our awareness of physical human interactions — which is arguably one of the most interesting things about the project.” —AR
“Even virtual reality and artificial intelligence projects came bearing messages. “Hero” takes people through a war-torn Syria to “build empathy,” and “Frankenstein AI” is an interactive design-learning piece in which participants “feed” stories and emotions into a computer program, as it attempts to prove that we can make AI more human, and therefore kinder. The overall tone of the festival is one of positivity and renewed energy.”
“It’s all too appropriate that a horror landmark should be used to tackle the applications of AI, as it will likely be both the most helpful and most dangerous technological invention of our time… That Weiler and his team pair such high-tech ideas with a millennia-old form of performance—theater—adds a layer of charm…”
About Columbia DSL
The mission of the Columbia University School of the Arts’ Digital Storytelling Lab (Columbia DSL) is to explore future forms and functions of storytelling. We build on a diverse set of creative, and research practices originating from a wide range of disciplines across the arts, humanities and technology. But we never lose sight of the power of a good story.
The mass democratization of creative tools — like code, data, and algorithms — has empowered and transformed those formerly known as “the audience” into creative collaborators. We’ve entered an age in which shared narratives and rapidly increasing complexity are the norm. The Columbia DSL, therefore, is designed to be a place of speculation, of creativity, and of collaboration between students and faculty from across the University, industry innovators and beyond. We create and share stories here in new and unexpected ways.